Who We Are

Based in Victoria BC, we are a mixed group of dice-rolling gamers. As a group we try to encourage all types of interactive games and hobbies as an expressive way to enjoy ourselves.

We do it for the fun of it.

Saturday, April 6, 2013

Turok Testbed

A blocky red space capsule touches down, and Mufon the Red Space Dwarf barges out.

"Alright, sir, my name is Mr. Reasonable, and this here is a matter/antimatter carbine: Please come this way for hunt registration and qualification."  100 WILL plus 100 RESIST means that Wolframite Mr. Reasonable will prevail against Mufon's 100 WILL... eventually.

"Good afternoon, ladies and gentlemen and welcome to the Teviot Defunct Area Hangar, and for our newcomers, my name is Chris and I am here trying to explain to these two cats why I can't sell them both air protection pieces for the price of one because 'the two of them are a faction.'

"The environments you are about to enter to hunt in are extremely dangerous.  The first hazard is poisonous gases produced by the ground.  You will need to purchase air protection pieces for the price of ten credits per model, with no exceptions; unless you are already equipped with 10 ATMOSPHERE or a durable equivalent.  I emphasize, the price is ten credits per model."  The cats look confused and outraged and, spluttering, prepare their counter-argument.  "The second, or some might say primary hazard of this hunt run, besides ur-wolves, of course, is Egyptian Death Hippo...

"That sounds like some mighty good gaeme, laddie!"
Swimming Eagle sighs.  "It's really not as fun as you might think.  Egyptian Death Hippo will f#@ing kill anyone sir, in all due deference.  My best advice is to not provoke him.  Have a good hunt and remember to hunt sustainably.  If you live."